If you've laid hands (or just eyes) on Razer's Blade, Edge, Switchblade or Hydra, then you're familiar with John Wilson's work. As VP of the firm's Systems Product Group, Wilson has headed up the design of a bevy of gaming products. He talked shop on stage here at Expand, and then spoke with us backstage about Rahul Sood's new role as an advisor at the firm, why Razer decided to whip up a tablet instead of a console and just how hard it was cramming a discrete GPU into a slate. Venture past the jump for the video interview.
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Filed under: Gaming, Peripherals
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